id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc	game	board	platform
104	DreamZZT crashes if object code executed while paused	Hangman	sam	"A new game I'm working on has revealed a number of bugs in DreamZZT, so I've started a ticket for each.

Whenever you enter a new room, DreamZZT automatically executes the Object Code for all the objects in the room. The problem is, whenever you start the game or enter a new room, the game is paused until you press a key.

Bug #1 is: If an object shows text of more than two lines, it must show it in a TUI Window. But, it is not possible for a TUI Window to appear while the game is paused. Since all object codes executed on room entry, if an object is coded to show a message of more than two lines BEFORE an #end command, DreamZZT will execute this even if the game is paused, causing an illegal operation."	defect	new	blocker		TUIWindow	3.1.0						Windows
